Substance Painter Beginner’s Guide to Game Texturing

Substance Painter Beginner’s Guide to Game Texturing

What you’ll learn

  • • Following through a complete guide on texturing a stylized Wild West aka Western-styled saloon and creating a living scene around it
  • • Using Substance Painter and understanding its interface and shortcuts
  • • Upscaling the details on low-poly 3D props to give them the look of high-topology AAA game assets
  • • Learning how to sculpt and alter normal maps on the fly in Substance Painter
  • • Automating the UV Mapping Process through a full material projection guide
  • • Making materials from scratch using any downloadable image
  • • Learning how to use transparent shaders to create water and glass see-through materials
  • • Mastering material creation through SMART materials using SMART mask generators such as curvature, ambient occlusion, light, and position generators in Substa
  • • Creating mask generators for wood edge wear that complements Wild West aesthetics
  • • Finding out how to add height map detail without the need for masking
  • • Building massive texture libraries using smart materials we created
  • • Bypassing years of training and getting the look and feel of hand-painted 3D models in a few hours
  • • Revealing the secrets of getting perfect baked maps all the time
  • • Understanding, creating, and using alphas, decals, and layer stamping to propel your Substance Painter texturing skills
  • • Creating organic sculpting layers to achieve a more organic-looking shape in a non-destructive manner
  • • Maintaining and optimising stylized art aesthetics reminiscent of the Wild West or Western style

How to Enroll Substance Painter Beginner’s Guide to Game Texturing course?

  • To Access "Substance Painter Beginner’s Guide to Game Texturing" Click on Enroll Now button at end of the post. It will redirect you to Udemy Course Page and then you can start the enrollment process.
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