Learn OpenGL Programming for Graphics and Games

Learn OpenGL Programming for Graphics and Games

What you’ll learn

  • we would start with the basics of OpenGL so that the learner is well aware of the standard libraries and terminologies associated with the world of OpenGL.
  • Next, we would learn about Vertex Buffers in OpenGL. Vertex Buffer is used in OpenGL for uploading the vertex data
  • we would also have code organization in OpenGL which will enable the learner to develop an organized code by taking into account various abstraction techniques
  • In the final section, we would go through textures. Textures are an important section in OpenGL as it is an aspect of decoration of a 3D object typically.

How to Enroll Learn OpenGL Programming for Graphics and Games course?

  • To Access "Learn OpenGL Programming for Graphics and Games" Click on Enroll Now button at end of the post. It will redirect you to Udemy Course Page and then you can start the enrollment process.
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