What you’ll learn
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Build a genetic algorithm from scratch in C#.
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Build a neural network from scratch in C#.
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Setup and explore the Unity ML-Agents plugin.
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Setup and use Tensorflow to train game characters.
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Apply newfound knowledge of machine learning to integrate contemporary research ideas in the field into their own projects.
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Distill the mathematics and statistic behind machine learning to working program code.
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Use a Proximal Policy Optimisation to train a neural network.
