A Practical Guide to Programming Intelligent NPCs in Unity Using C#
Course Overview
- Hands-on course focused on creating intelligent NPCs in Unity
- Explains how artificial intelligence is used in modern video games
- Applies AI concepts directly inside Unity using C#
- Covers navigation, decision-making, and behavior systems
- Helps make game characters feel smarter and more lifelike
This course is ideal for developers who already understand Unity and C# basics and want to improve NPC behavior.
Key Course Details
- Instructor: Penny de Byl
- Level: Beginner to Intermediate
- Language: English
- Total Duration: ~30.5 Hours
- Students Enrolled: 44,000+
- Rating: 4.5 / 5
- Certificate: Yes
- Access: Lifetime (Mobile & TV)
Skills You’ll Develop in This Course
- Design intelligent NPCs using C# in Unity
- Understand how AI is applied in games
- Implement navigation and pathfinding systems
- Create decision-making logic for characters
- Use AI-related Unity assets and plugins
- Apply vector mathematics for movement and steering
- Build believable NPC behaviors using proven AI techniques
FAQs
-
Is this course suitable for complete beginners to Unity?
No. Basic Unity and C# knowledge is required. -
Does this course work with Unity 6?
Yes. All projects have been tested and work with Unity 6. -
Is this course about machine learning or neural networks?
No. It focuses on classic and widely used game AI techniques. -
Will I build real AI systems in Unity?
Yes. You will implement navigation, decision-making, and NPC behaviors. -
Will I receive a certificate?
Yes. A certificate of completion is included.
Learning Style & Structure
- Hands-on workshops with real Unity projects
- Concepts explained clearly and applied immediately
- Step-by-step demonstrations inside the Unity editor
- Focus on practical game AI rather than academic theory
- Gradual progression from fundamentals to advanced behaviors
Who This Course Is For
- Unity developers with basic C# knowledge
- Game developers who want smarter NPC behavior
- Students interested in game AI fundamentals
- Developers upgrading projects to Unity 6
- Anyone curious about how AI works in games
Requirements
- Basic familiarity with the Unity game engine
- Working knowledge of C# programming
- A computer capable of running Unity
- Willingness to practice hands-on exercises
Why This Course Stands Out
- Focused specifically on game AI, not general AI
- Taught by an experienced game AI educator
- Long-form and detailed explanations
- Practical techniques used in real games
- Fully compatible with Unity 6
One Honest Limitation
- Focuses on traditional game AI techniques
- Does not cover machine learning or neural-network-based AI systems
Final Takeaway
- Learn how to create NPCs that navigate, decide, and behave intelligently
- Gain practical understanding of AI systems used in real games
- Build confidence creating custom AI instead of relying on prebuilt tools
- Strengthen your Unity and C# game development skills
Deal Score-1