- Psychological music theory secrets to manipulate players into feeling specific emotions
- The game composer’s job, mindset, and approach to composing for games
- How the orchestra works, and how to set up a virtual orchestra in your DAW
- Compositional guidelines for writing melodies, basslines, harmonies, chords, and rhythms
- How to score for emotion, setting, and mood/atmosphere
- Game-specific compositions like stingers, main titles, pause menus, multiplayer menus, character music, etc.
- How to ensure your music is immersive and doesn’t become distracting at any point
- How adaptive music works, and which audio-integration techniques game developers may ask you to compose for
- How to compose for various genres of video game, including Linear, Non-Linear, and Interactive
- Essential techniques to mix and master orchestral music, and get your music sounding balanced, wide, and professional
- Exporting the files, and what audio format game developers are looking for
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